![]() ![]() v01: taxmen and scientists always available. v01: maintenance cost of barracks is 0/1/2 depending on epoch. v03: no more than 3 military units per city can suppress unhappiness v03: large empires with primitive governments get extra unhappiness, and even red citizens with double unhappiness may appear v01: rate of unhappy citizens is constant. Some changes are relevant for experienced players and make v03 harder for people playing aggressive despotism only. ![]() Most changes were also kept in conversions for Windows etc. ![]() In later versions labelled 474.03 ( ) or greater, probably easier to find, there were some changes in the game rules. There's a ton more, and frankly I don't use more than a fraction of the info it offers, but it takes the drudgery out of tracking a lot of the minutiae of Civ3, without actually directly affecting anything in gameplay.Note that this is the very first version of Civ 1 for MS-DOS, labelled 474.01 or 475.01. The trading screens will tell you who has things to trade that you might want (and how much gold) and what you have to trade that each other player would want, as well as what existing agreements you may have and when they will expire. For example, the Alerts screen will (optionally) tell you how many cities are working unimproved tiles (and give names), when a competitor changes government type, when cities are on the verge of revolt, how much production wastage each city that completed producing something the previous turn had and much more. CA2 monitors Civ3 game saves and loads and parses the last-accessed save file for info on your game, which it then presents in fashions often easier to assimilate than the game itself. Click it, and CA2 pops up over Civ3 (click it again and it hides). It does kind of mod the game, in that it adds a button to the upper left corner of the screen (below the ones for the Civilopedia and Advisors). It also has better AI with powers being more hostile to you and more. Plus the easy to use graphical Scenario Editor from Fantastic Worlds. It contains all the scenarios from Conflicts in Civilization and Fantastic Worlds. Civ II Gold is an upgrade for the Classic Civ 2. What I do recommend is a companion program called Civ Assist II (CA2). Upgrade for Civ II with better AI, lots of scenarios and scenario editor. Any mod that hasn't been updated in the last 2 or 3 months may conflict. Just a note of caution: Steam recently broadcast an update to switch multiplayer hosting from now-defunct GameSpy to Steam. I haven't used any mods, so I can't really recommend. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |